Garry's mod. Multicore improvements in the next update
23/04/2018†∑ -thread does nothing, it got removed and multi core rendering does it instead cl_cmdrate is capped at 66 (128 in newer engine versions of Source) cl_updaterate is capped at 66 (128 in newer engine versions of Source), both also should be the same... HLDS and SRCDS Server Rate Tuning. There are three types of servers in Half-life and Source Games: Listen Server. A listen server is launched within the game you wish to play.
Bring back multi-core rendering ¬∑ Issue #152 ¬∑ Facepunch
As of the July 2016 Update (July 6th 2016), Multicore Rendering in Garry's Mod has long last been making a comeback and so far, it's doing great.... 28/12/2015†∑ Multithreading support (Multicore support) for Dedicated servers Discussion in 'General' started by striker_lord, Nov 17, 2015. Thread Status: This last post in this thread was made more than 31 days old. Page 1 of 2 1 2 Next > striker_lord Apprentice Engineer. Messages: 163. Hi all, I know this topic is a dangerous one since a lot of people are struggeling with this, but since the
What is faster a quad core CPU with 4GB RAM or a dual
The Lua API is reentrant; you are allowed to call into it from different OS threads, but only if are calling from different Lua instances. If you try to multithread through the same Lua instance, Lua will likely do unpleasant things.... This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Garry's Mod for PC. If you've discovered a cheat you'd like to add to the page, or have a correction, please
Biopackages HOWTO GMOD
By enabling multicore rendering you're allowing the game to utilise multiple processor cores, with each core executing an instruction in parallel. This has the effect that the part of the main game loop that isn't being performed on the graphics card will finish quicker, providing potential increases in your frame rate.... The TPL scales the degree of concurrency dynamically to efficiently use all the cores that are available. By using TPL, you can maximize the performance of your code while focusing on the work that your program is designed to accomplish.
How To Use Multicore In Gmod
How to Temporarily or Permanently Enable Multicore
- force games to use more cores/threads? [Solved] - CPUs
- Official Guide How to Increase Performance nebulous
- chatcommands Official DarkRP Forum
- Garry's Mod July Update Is Imminent TrueSteamAchievements
How To Use Multicore In Gmod
14/06/2016†∑ I knew about gmod_mcore_test 1 for quite some time but never used it because how unstable it might be and just shows flickering clothes and cars look a bit messed up. However, the FPS gain is really nice, one can hope for a finished multicore support command.
- Admittedly, I haven't run TF2 in a while (what with classwork and job eating up most of my time, mind you), but saw that the newest patch added something called "multicore rendering", which from additional searching around is supposed to improve performance on multi-core cpu's.
- 17/06/2012†∑ If you have a quad-core processor (e.g. Intel Core 2 Quad, Intel Core i7, any AMD processor with X4 in its name), use -threads 4 and so on and so forth, depending on the amount of cores in your processor.
- The Lua API is reentrant; you are allowed to call into it from different OS threads, but only if are calling from different Lua instances. If you try to multithread through the same Lua instance, Lua will likely do unpleasant things.
- 4. Click the "Video Filter Threading" drop-down listbox and select the number of video filter threads you want to use. For the best performance, match the total number of threads to the number of
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